campaigns:palimpsest:homepage:chronicles_of_darkness_system
Differences
This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| campaigns:palimpsest:homepage:chronicles_of_darkness_system [2026/03/28 04:12] – [Step 7: Determine Advantages] asrasmussen | campaigns:palimpsest:homepage:chronicles_of_darkness_system [2026/03/28 06:17] (current) – [Step 2: Anchors and Breaking Points] asrasmussen | ||
|---|---|---|---|
| Line 47: | Line 47: | ||
| Create 1 long-term aspiration for your character. | Create 1 long-term aspiration for your character. | ||
| - | ====Step 2: Anchors==== | + | ====Step 2: Anchors |
| ----- | ----- | ||
| This is where your character' | This is where your character' | ||
| Line 54: | Line 54: | ||
| Choose a virtue and a vice for your character. | Choose a virtue and a vice for your character. | ||
| + | |||
| + | Breaking Points are events that push your character beyond their limits. Such as: | ||
| + | * The character performs an action that either violates their personal moral code or that is considered unacceptable in society. | ||
| + | * The character witnesses something traumatic, terrifying, or that rattles their understanding of the world. | ||
| + | * The character is the victim of a supernatural attack, whether physical, emotional, or mental. | ||
| + | |||
| + | The following questions should be considered to determine some breaking points for your character: | ||
| + | |||
| + | * What is the worst thing your character has ever done? | ||
| + | * What is the worst thing your character can imagine themselves doing? | ||
| + | * What is the worst thing your character can imagine someone else doing? | ||
| + | * What has your character forgotten? | ||
| + | * What is the most traumatic thing that has ever happened to your character? | ||
| ====Step 3: Attributes==== | ====Step 3: Attributes==== | ||
| ----- | ----- | ||
| Line 132: | Line 145: | ||
| Advantages are aspects of your character used to determine how well they do in some of the crunchier parts of the game. (Like Health or Defence) | Advantages are aspects of your character used to determine how well they do in some of the crunchier parts of the game. (Like Health or Defence) | ||
| - | ^ Willpower | = Resolve + Composure | | + | ^ Willpower | = Resolve + Composure |
| ^ Health | = Size + Stamina | | ^ Health | = Size + Stamina | | ||
| - | ^ Initiative | = Dexterity + Composure | | + | ^ Initiative | = Dexterity + Composure | |
| ^ Defense | = Lower of Wits or Dexterity + Athletics | | ^ Defense | = Lower of Wits or Dexterity + Athletics | | ||
| - | ^ Size | = 5 for humans | | + | ^ Size | = 5 for humans | |
| - | ^ Integrity | = Starts at 7 | | + | ^ Integrity | = Starts at 7 | Integrity can be lost by experiencing breaking points. The higher your integrity, the more likely you are to shake off traumatic events. |
campaigns/palimpsest/homepage/chronicles_of_darkness_system.1774671179.txt.gz · Last modified: by asrasmussen
